Great. The Metal Gear Rising: Revengeance demo is out and I didn’t know about it until about half an hour ago…. that’s about 10:00 pm my time. I start downloading it and it’s taking forever. I’ll just let it download while I switch on some hockey (NHL Centre Ice kicks ass). Well look at that, San Jose is beating Edmonton 2-0. It’s now 10:25 pm, let me check the download by changing tv modes to 360…… well I guess my internet connection bombed out because I now have to sign back in.
I do….. only 15% done. Fuck off. I want to jab the toothpick I’m sucking on in someone’s eyeball. Now it’s chugging again….. 20%, 21% etc…. should I switch back to hockey? Hmmm…. Nah, let me sit here and watch it just in case.
That’s what you call fortune telling folks. At about the 25% mark, I got that pop-up box saying it disconnected. Had to re-sign back in again. Now at 56% as I type. It’s now about 10:40 pm and I’m getting tired, but at the same time want to do this damn article before bed.
Enough ranting, let’s get to the game!
The demo is still downloading as I type, but what the Hell is “Revengeance?” I’m no English major, so I had to Google it to see if it really is a word. Well, Dictionary.com says it is, so I guess my lousy language skills struck out. I was thinking Konami was being cute with a made-up word.
Ok, now let’s get to the game!
As you probably already know, this Metal Gear game is not a stealthy game, but an action slasher like Devil May Cry. Run, chop, jump, blazing reflexes needed. It’s a futuristic game, so you’re chopping walking mechs as much as enemy soldiers. You play Raiden. Some half-cyborg. It was made by developer Platinum Games.
- Not a good sign to start as you have to watch 6-7 splash screens before you even get to the title page…..
- …. but the second you get to the title page, the graphics are fantastic!
- Slick title page starts it off with characters and particle effects ready to slice your head off. Great opening
- I skipped all the cinematics. Sorry gamers, I hate them. But from the 2 seconds I saw them, they are more blurry than in-game graphics. You can skip many cut-scenes
- The second you get to the actual game, amazing….. 60 fps, no blur effect, no screen tearing I saw. Think Call of Duty smoothness
- Decent textures, colourful artwork, some shimmering/aliasing. Great hair!
- Nice and fast animations, including wicked mega slashing. Bodies and mechs get ripped apart (especially when you hold LT and connect… more on that later)
- Didn’t really pay attention, but like all Metal Gear games, there’s lots of voice overs. Even in this action game, there’s lots of yapping if you’re into it. Is it just me or does every Metal Gear game have you chatting on walkie talkies, secret radio signals or phones?
Yup, I admit it. I suck at these games!
- I’ll be done this article before the Youtube gets uploaded. But man do I suck. I played on Normal (you can choose Easy/Normal, Hard is blurred out) and I got killed 4-5 times I think. I just tried jumping and mashing like a God of War game I played on PS2 way back and it didn’t get me far against the mechs/boss at the end. I eventually mashed my way through the demo
- If you are naturally good at these games, you’ll finish the demo in no time
- There is a tutorial… don’t bother. It’s pointless
- Your character can slash, jump, LT into close-up “Blade Mode”, run, use items (the game pauses and you select from inventory things like grenades or RPG)
- When you activate Blade Mode, you get a close-up of your guy (think over the shoulder third person view) and you mash the buttons to dice people up, or use RS to aim your slashes. If you aren’t close enough or an enemy counters, it’s painful as your guy is kind of stuck there like a sitting duck. In this mode you can sometimes execute people by pressing the matching icons that pop-up on screen. Blade Mode uses up a power meter so you can’t spam it. When you are in Blade Mode, LS acts as camera pan
- You can also press the d-pad to use an infrared mode that highlights enemies in red
- The soldiers in the demo are easy even if they hit you with gunfire, but the mechs are tough. The two-legged things (like the walkers in Star Wars) run fast and will chase you down wherever you are. They will stomp, kick and jump on you dealing big damage. The cat-like boss is a pain as it has tons of special attacks
- The RS pans the camera and it isn’t the greatest. It’s finicky and there are times it just doesn’t seem to go where you want. Or it moves too slippery. At least with the 60 fps game engine, it’s smooth. Better to have that than a clunky game engine
- You can chop away at debris and boxes. Not sure if you can find stuff inside as I didn’t test it
- The demo is brief and the surroundings you play in is totally linear. I wouldn’t be surprised if the final game is like that. You have room to move and run around, but after clearing enemies it seems you are funneled to the next area. Maybe the retail game has branching areas. Maybe not
- This is a fast paced action game. I remember playing God of War and Devil May Cry on PS2 and they weren’t this frantic. Make sure you have good reflexes
The Old Guy in Me Says
Not my cup of tea for gaming, especially since I’m not into futuristic action games. But this demo is pretty fun. The best graphics in a 360 game I’ve seen in a while. If only all games ran this smooth. I stunk at the demo, but definitely recommend you trying it. Even if you hate action games, you’ll be impressed by the technical feats the game engine shows.