Visceral games has taken the helm for this iteration of the Battlefield franchise. This time around, they have taken a cops vs criminals type game instead of the traditional military settings that the Battlefield franchise is known for.
A few of us managed to get into the beta and the two game modes that were playable are Heist and Bloodmoney.
- Heist: the criminals must break packages out of armoured trucks by planting a bomb to blow the doors off. Then then moving the package to an extraction point. The police side must of course stop them from doing so.
- Blood Money: both criminal teams must retrieve money from a location in the center of the map and then bring it back to their own sides’ armoured truck. The twist is you can also go to the enemy’s armoured truck and steal their money too.
It looks and plays like a Battlefield 4 DLC
…and that’s not really a good thing. I was expecting more polish or at least some visual refinements from Battlefield 4. Nope. It’s pretty much a reskinned version. It just feels like a DLC or add one with some new game types. Not only that, the city is too linear as in all perfect straight angles and it’s too clean which takes away from any kind of realism.
- Squad join didn’t work at all. We had to rely on going to Battlelog to play together
- It’s smaller scale and close quarter combat
- Player control and movements feels different. It’s bit more arcady versus Battlefield
- There are still 4 classes to choose from that they’ve renamed slightly but represent the same thing.
- Seems like there will be less guns and customization for each
- Upgrading requires purchasing them using money you have earned during games. Similar to Call of Duty Black Ops
- The “revive yourself” ability is a terrible idea. Once you kill someone, if equipped they revive and most likely end up killing. It’s annoying and should be removed.
Why the fuck do we have parachutes in this game?
As fellow GVet M1GO pointed out. It makes no sense. The whole point is a cops vs robbers type theme set in a city. Yet we all have parachutes just like in Battlefield 4. It’s either a copy and paste job or just lazy game design. We really shouldn’t be able to leap off a building or bridge without leading to our deaths. But at least the parachutes are a different colour!
Speaking of making no sense. During a game, there’s random massive destruction as a crane or building will come crashing down. That’s great but why does this even happen? There’s nothing to trigger this kind of destruction but it’ll just happen. It’s like it’s put in there just to show the fact that it can be done. The controller also vibrates like crazy and that’s an option you can’t even turn off in the settings menus (at least none that I have found yet).
There’s still some cool stuff in it
- leaning out of a car window to shoot is badass
- having bats/batons and tasers as a melee weapon
- game types are interesting and much like all Battlefield games, it’s a lot more fun playing with friends
The Old Guy in Me Says
I’ve got this game preordered during a mad rush of E3 buy 3 get 30% off deals that many retailers were having. I was already on the fence when I did so but figured the deals were so good, might as well do it and I can change my mind later. This “beta” didn’t help the cause and has me leaning on the “change my mind” side. With more varied game types, this could potentially be a fun game to play with friends, and the single player could potentially be interesting too. I’d recommend a “wait and see” approach to Battlefield Hardline as it’s hard to justify paying $60-$70 for basically a DLC.
I pretty much agree with everything Evilenger said. I do think that the presentation was pretty neat, with loading screens taking on the look and feel of a “this just in” news report, complete with news ticker and official-sounding newscaster. I almost expected April O’Neil to show up and deliver the news herself. That said, minor updates in presentation aren’t enough to distract from the fact that this game probably should’ve been released as a DLC. Of course, this is just a beta and there’s still four months until the game goes gold. Let’s hope that Visceral is able to bump up the fun with some more inventive game modes, cut down on the glitches and give us a single player police campaign that can knock our socks off.